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Learning through play an experimental design of games in learning English grammar at the Basic level

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dc.contributor.author Ashilley, J.A.
dc.date.accessioned 2025-02-11T15:07:24Z
dc.date.available 2025-02-11T15:07:24Z
dc.date.issued 2023
dc.identifier.uri http://41.74.91.244:8080/handle/123456789/4721
dc.description A thesis in the Department of Educational Foundations, Faculty of Educational Studies, submitted to the School of Graduate Studies in partial fulfilment of the requirements for the award of the degree of Master of Philosophy (Curriculum and Pedagogic Studies) in the University of Education, Winneba en_US
dc.description.abstract Grammar acquisition is thought to be critical to language acquisition. However, the traditional approach to delivering vocabulary items and grammar rules appears to be difficult for English as a Second Language (ESL) learners. Additionally, studying grammar is frequently seen as a tedious and arduous task. The situation becomes more difficult when the learners are primary school children and the teaching and learning focus is grammar, an activity often regarded as uninteresting and tedious. An alternative teaching approach, which actively involves learners, whiles learning in fun and creative ways, motivating, challenging, engaging their mental processes, and reducing classroom anxiety and fear, is desired and encouraged for fruitful language teaching and learning process. In this regard, this study’s main purpose was to find out the impact of game-based instruction on learners’ English grammar acquisition and use. The design chosen for this study is the quasi experimental placed in a positivist paradigm. Data was collected from a sample of 82 Basic (4) four learners, using a simple random sampling technique, through researcher made tests and demographic questionnaire. Data was analyzed using ANCOVA in the Statistical Package for Social Sciences (SPSS). Findings revealed that the use of games in teaching improved students understanding and use of English grammar and as such, concluded that games were effective in assisting learners acquire grammar. It is recommended that teachers of English Language adopt alternative teaching methods, such as games, that are fun, creative, and engaging to teach grammar as it helps learners grasp grammar rules easily. en_US
dc.language.iso en en_US
dc.publisher University of Education Winneba en_US
dc.subject Learning en_US
dc.subject Experiment en_US
dc.subject Play en_US
dc.title Learning through play an experimental design of games in learning English grammar at the Basic level en_US
dc.type Thesis en_US


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